// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers

#include<memory>
#include <set>
#include<string>
#include<vector>
#include<map>

#define IF_FAILED_THROW_HR(expr) {HRESULT _hr = (expr); if (FAILED(_hr)) throw _hr;}

#include "DXTypeDefs.h"

using namespace std;